initial commit
@@ -0,0 +1,7 @@
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# Godot-specific ignores
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.import/
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export.cfg
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export_presets.cfg
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# Mono-specific ignores
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.mono/
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@@ -0,0 +1,16 @@
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extends Area2D
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# class member variables go here, for example:
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# var a = 2
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# var b = "textvar"
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func _ready():
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# Called when the node is added to the scene for the first time.
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# Initialization here
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pass
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#func _process(delta):
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# # Called every frame. Delta is time since last frame.
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# # Update game logic here.
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# pass
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@@ -0,0 +1,33 @@
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extends Node2D
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# class member variables go here, for example:
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# var a = 2
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# var b = "textvar"
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export (int) var speed
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var is_stop = true
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func set_stop(set):
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is_stop = set
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func _ready():
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# Called when the node is added to the scene for the first time.
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# Initialization here
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$Ground0.position.x = 0
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$Ground1.position.x = 336
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pass
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func _process(delta):
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# Called every frame. Delta is time since last frame.
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# Update game logic here.
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if is_stop == false:
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$Ground0.position.x -= speed
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$Ground1.position.x -= speed
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if $Ground0.position.x <= -336:
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$Ground0.position.x = 336
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elif $Ground1.position.x <= -336:
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$Ground1.position.x = 336
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pass
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@@ -0,0 +1,62 @@
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://Background.gd" type="Script" id=1]
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[ext_resource path="res://art/background/ground.png" type="Texture" id=2]
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[sub_resource type="RectangleShape2D" id=1]
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custom_solver_bias = 0.0
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extents = Vector2( 164.117, 50.5378 )
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[node name="Background" type="Node2D"]
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script = ExtResource( 1 )
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speed = 2
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[node name="Ground0" type="StaticBody2D" parent="." index="0"]
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input_pickable = false
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collision_layer = 1
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collision_mask = 1
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constant_linear_velocity = Vector2( 0, 0 )
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constant_angular_velocity = 0.0
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friction = 1.0
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bounce = 0.0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground0" index="0"]
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position = Vector2( 168.488, 457.89 )
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shape = SubResource( 1 )
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[node name="first_ground" type="Sprite" parent="Ground0" index="1"]
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position = Vector2( 0, 400 )
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texture = ExtResource( 2 )
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centered = false
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_sections_unfolded = [ "Offset", "Region", "Transform" ]
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[node name="Ground1" type="StaticBody2D" parent="." index="1"]
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position = Vector2( 333, 0 )
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input_pickable = false
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collision_layer = 1
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collision_mask = 1
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constant_linear_velocity = Vector2( 0, 0 )
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constant_angular_velocity = 0.0
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friction = 1.0
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bounce = 0.0
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_sections_unfolded = [ "Transform" ]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground1" index="0"]
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position = Vector2( 168.488, 457.89 )
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shape = SubResource( 1 )
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[node name="first_ground" type="Sprite" parent="Ground1" index="1"]
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position = Vector2( 0, 400 )
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texture = ExtResource( 2 )
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centered = false
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_sections_unfolded = [ "Offset", "Region", "Transform" ]
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@@ -0,0 +1,67 @@
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extends Area2D
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# class member variables go here, for example:
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# var a = 2
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# var b = "textvar"
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var fly_count = 0
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var velocity = Vector2()
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var is_flying = false
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signal dead
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func _ready():
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# Called when the node is added to the scene for the first time.
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# Initialization here
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hide()
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$CollisionPolygon2D.disabled = true
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$AudioStreamPlayer.stop()
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pass
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func start(pos):
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velocity.y = 0
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position = pos
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show()
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$CollisionPolygon2D.disabled = false
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is_flying = true
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func set_flying(set):
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is_flying = set
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func _process(delta):
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# Called every frame. Delta is time since last frame.
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# Update game logic here.
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if is_flying == true:
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velocity.y += 0.4
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if Input.is_action_just_pressed("ui_up") or Input.is_key_pressed(KEY_BACKSPACE) :
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velocity.y = -7
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fly_count = 8
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# move_and_collide(Vector2(0, -20))
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$Bird_action.play()
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$AudioStreamPlayer.play()
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elif fly_count != 0:
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fly_count -= 1
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# applied_force.y = 0
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else:
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# move_and_collide(Vector2(0, 2))
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# velocity.y = 3
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$Bird_action.stop()
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position.y += velocity.y
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func _on_Bird_body_entered(body):
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$CollisionPolygon2D.disabled = true
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emit_signal("dead")
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is_flying = false
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func _on_VisibilityNotifier2D_screen_exited():
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if is_flying == true:
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$CollisionPolygon2D.disabled = true
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emit_signal("dead")
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is_flying = false
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@@ -0,0 +1,67 @@
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://Bird.gd" type="Script" id=1]
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[ext_resource path="res://art/bird/bird0.png" type="Texture" id=2]
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[ext_resource path="res://art/bird/bird1.png" type="Texture" id=3]
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[ext_resource path="res://art/sound/sfx_wing.ogg" type="AudioStream" id=4]
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[ext_resource path="res://art/sound/sfx_hit.ogg" type="AudioStream" id=5]
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[sub_resource type="SpriteFrames" id=1]
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animations = [ {
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"frames": [ ExtResource( 2 ), ExtResource( 3 ) ],
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"loop": true,
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"name": "fly",
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"speed": 8.0
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} ]
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[node name="Bird" type="Area2D" index="0"]
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input_pickable = true
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gravity_vec = Vector2( 0, 1 )
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gravity = 98.0
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linear_damp = 0.1
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angular_damp = 1.0
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audio_bus_override = false
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audio_bus_name = "Master"
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script = ExtResource( 1 )
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_sections_unfolded = [ "Applied Forces", "Collision", "Material", "Pause", "Pickable", "Transform", "Visibility", "collision" ]
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[node name="Bird_action" type="AnimatedSprite" parent="." index="0"]
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frames = SubResource( 1 )
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animation = "fly"
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="." index="1"]
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build_mode = 0
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polygon = PoolVector2Array( -17.0702, -0.266529, -5.03719, -11.7355, 6.87053, -11.7355, 12.9497, -5.9697, 12.9497, -0.517218, 16.7727, 2.42838, 13.2631, 9.94904, 3.73692, 10.0117, 3.1102, 11.8292, -7.0427, 11.9545, -17.1329, 3.61915 )
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[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="." index="2"]
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rect = Rect2( -10, -10, 20, 20 )
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="." index="3"]
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stream = ExtResource( 4 )
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volume_db = 0.0
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pitch_scale = 1.0
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autoplay = false
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mix_target = 0
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bus = "Master"
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_sections_unfolded = [ "Pause" ]
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[node name="hit" type="AudioStreamPlayer" parent="." index="4"]
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stream = ExtResource( 5 )
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volume_db = 0.0
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pitch_scale = 1.0
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autoplay = false
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mix_target = 0
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bus = "Master"
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[connection signal="body_entered" from="." to="." method="_on_Bird_body_entered"]
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[connection signal="screen_exited" from="VisibilityNotifier2D" to="." method="_on_VisibilityNotifier2D_screen_exited"]
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@@ -0,0 +1,49 @@
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extends Node2D
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# class member variables go here, for example:
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# var a = 2
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# var b = "textvar"
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signal start
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func _ready():
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# Called when the node is added to the scene for the first time.
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# Initialization here
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hide_everything()
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pass
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func show_start():
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$logo.show()
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$start_button.show()
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$rank_button.show()
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$score_label.hide()
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func get_ready():
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$get_ready.show()
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$score_label.show()
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func hide_everything():
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$logo.hide()
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$game_over.hide()
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$get_ready.hide()
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$start_button.hide()
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$rank_button.hide()
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$score_label.hide()
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func game_over():
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$game_over.show()
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$start_button.show()
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$rank_button.show()
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func set_score(score):
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$score_label.text = str(score)
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#func _process(delta):
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# # Called every frame. Delta is time since last frame.
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# # Update game logic here.
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# pass
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func _on_start_button_pressed():
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emit_signal("start")
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@@ -0,0 +1,120 @@
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://HUD.gd" type="Script" id=1]
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[ext_resource path="res://art/label/game_over.png" type="Texture" id=2]
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[ext_resource path="res://art/label/logo.png" type="Texture" id=3]
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[ext_resource path="res://art/label/get_ready.png" type="Texture" id=4]
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[ext_resource path="res://art/button/rank_button.png" type="Texture" id=5]
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[ext_resource path="res://art/button/start_button.png" type="Texture" id=6]
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[ext_resource path="res://art/font/Xolonium-Regular.ttf" type="DynamicFontData" id=7]
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[sub_resource type="DynamicFont" id=1]
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size = 32
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use_mipmaps = false
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use_filter = false
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font_data = ExtResource( 7 )
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_sections_unfolded = [ "Font", "Settings" ]
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[node name="HUD" type="Node2D"]
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script = ExtResource( 1 )
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[node name="game_over" type="Sprite" parent="." index="0"]
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position = Vector2( 142, 150 )
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texture = ExtResource( 2 )
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[node name="logo" type="Sprite" parent="." index="1"]
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position = Vector2( 142, 150 )
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texture = ExtResource( 3 )
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_sections_unfolded = [ "Transform" ]
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__meta__ = {
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"_edit_group_": true
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}
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[node name="get_ready" type="Sprite" parent="." index="2"]
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position = Vector2( 142, 150 )
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texture = ExtResource( 4 )
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_sections_unfolded = [ "Transform" ]
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[node name="rank_button" type="TextureButton" parent="." index="3"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 167.0
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margin_top = 350.0
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margin_right = 271.0
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margin_bottom = 408.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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focus_mode = 2
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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toggle_mode = false
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enabled_focus_mode = 2
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shortcut = null
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group = null
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texture_normal = ExtResource( 5 )
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_sections_unfolded = [ "Rect" ]
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[node name="start_button" type="TextureButton" parent="." index="4"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 18.0
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margin_top = 350.0
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margin_right = 122.0
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margin_bottom = 408.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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focus_mode = 2
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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toggle_mode = false
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enabled_focus_mode = 2
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shortcut = null
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group = null
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texture_normal = ExtResource( 6 )
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_sections_unfolded = [ "Rect", "Textures" ]
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[node name="score_label" type="Label" parent="." index="5"]
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|
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anchor_left = 0.0
|
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anchor_top = 0.0
|
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anchor_right = 0.0
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anchor_bottom = 0.0
|
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margin_left = 135.0
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margin_top = 60.0
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margin_right = 175.0
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margin_bottom = 99.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 2
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mouse_default_cursor_shape = 0
|
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size_flags_horizontal = 5
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size_flags_vertical = 4
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custom_fonts/font = SubResource( 1 )
|
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custom_colors/font_color = Color( 1, 1, 1, 1 )
|
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custom_constants/shadow_offset_x = 3
|
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custom_constants/shadow_offset_y = 0
|
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align = 1
|
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valign = 1
|
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percent_visible = 1.0
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lines_skipped = 0
|
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max_lines_visible = -1
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_sections_unfolded = [ "Anchor", "Focus", "Grow Direction", "Hint", "Margin", "Material", "Mouse", "Pause", "Rect", "Size Flags", "Visibility", "custom_colors", "custom_constants", "custom_fonts" ]
|
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|
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[connection signal="pressed" from="start_button" to="." method="_on_start_button_pressed"]
|
||||
|
||||
|
||||
@@ -0,0 +1,48 @@
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||||
extends Node2D
|
||||
|
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var score = 0
|
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|
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func _ready():
|
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# Called when the node is added to the scene for the first time.
|
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# Initialization here
|
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randomize()
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$HUD.show_start()
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|
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func start():
|
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score = 0
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$start_timer.start()
|
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$HUD.hide_everything()
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$HUD.get_ready()
|
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$Pillars.init_position()
|
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$ground.set_stop(false)
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$Bird.position = $start_position.position
|
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$Bird.show()
|
||||
|
||||
|
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func game_over():
|
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$Bird/hit.play()
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$score_timer.stop()
|
||||
$Pillars.set_stop(true)
|
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$HUD.game_over()
|
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# $Bird.hide()
|
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$ground.set_stop(true)
|
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$Bird.set_flying(false)
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||||
|
||||
func _process(delta):
|
||||
# Called every frame. Delta is time since last frame.
|
||||
# Update game logic here.
|
||||
$HUD.set_score(score)
|
||||
|
||||
|
||||
|
||||
func _on_start_timer_timeout():
|
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$HUD.hide_everything()
|
||||
$Bird.start($start_position.position)
|
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$Pillars.start()
|
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$score_timer.start()
|
||||
$HUD/score_label.show()
|
||||
$Bird.set_flying(true)
|
||||
|
||||
|
||||
func _on_score_timer_timeout():
|
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score += 1
|
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@@ -0,0 +1,57 @@
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://Main.gd" type="Script" id=1]
|
||||
[ext_resource path="res://art/background/day.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Pillar.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://Background.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://Bird.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://HUD.tscn" type="PackedScene" id=6]
|
||||
|
||||
[node name="Node2D" type="Node2D"]
|
||||
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="background" type="Sprite" parent="." index="0"]
|
||||
|
||||
texture = ExtResource( 2 )
|
||||
centered = false
|
||||
_sections_unfolded = [ "Offset" ]
|
||||
|
||||
[node name="Pillars" parent="." index="1" instance=ExtResource( 3 )]
|
||||
|
||||
[node name="ground" parent="." index="2" instance=ExtResource( 4 )]
|
||||
|
||||
speed = 1
|
||||
|
||||
[node name="Bird" parent="." index="3" instance=ExtResource( 5 )]
|
||||
|
||||
[node name="start_position" type="Node2D" parent="." index="4"]
|
||||
|
||||
position = Vector2( 142, 256 )
|
||||
_sections_unfolded = [ "Transform" ]
|
||||
|
||||
[node name="HUD" parent="." index="5" instance=ExtResource( 6 )]
|
||||
|
||||
[node name="start_timer" type="Timer" parent="." index="6"]
|
||||
|
||||
process_mode = 1
|
||||
wait_time = 1.0
|
||||
one_shot = true
|
||||
autostart = false
|
||||
|
||||
[node name="score_timer" type="Timer" parent="." index="7"]
|
||||
|
||||
process_mode = 1
|
||||
wait_time = 1.0
|
||||
one_shot = false
|
||||
autostart = false
|
||||
|
||||
[connection signal="dead" from="Bird" to="." method="game_over"]
|
||||
|
||||
[connection signal="start" from="HUD" to="." method="start"]
|
||||
|
||||
[connection signal="timeout" from="start_timer" to="." method="_on_start_timer_timeout"]
|
||||
|
||||
[connection signal="timeout" from="score_timer" to="." method="_on_score_timer_timeout"]
|
||||
|
||||
|
||||
@@ -0,0 +1,79 @@
|
||||
extends Node2D
|
||||
|
||||
# class member variables go here, for example:
|
||||
# var a = 2
|
||||
# var b = "textvar"
|
||||
|
||||
export (int) var speed = 1
|
||||
var interval = 180
|
||||
var is_stop = true
|
||||
|
||||
func _ready():
|
||||
# Called when the node is added to the scene for the first time.
|
||||
# Initialization here
|
||||
init_position()
|
||||
hide()
|
||||
|
||||
pass
|
||||
|
||||
func start():
|
||||
init_position()
|
||||
show()
|
||||
set_stop(false)
|
||||
|
||||
func set_stop(set):
|
||||
is_stop = set
|
||||
|
||||
func stop():
|
||||
hide()
|
||||
|
||||
func init_position():
|
||||
$top_pillar0.position.x = 290
|
||||
$top_pillar0.position.y = -25
|
||||
$below_pillar0.position.x = 290
|
||||
$below_pillar0.position.y = 425
|
||||
|
||||
$top_pillar1.position.x = 290 + interval
|
||||
$top_pillar1.position.y = randi() % 70
|
||||
$below_pillar1.position.x = 290 + interval
|
||||
$below_pillar1.position.y = $top_pillar1.position.y + 130 + 320
|
||||
|
||||
$top_pillar2.position.x = 290 + 2 * interval
|
||||
$top_pillar2.position.y = randi() % 70
|
||||
$below_pillar2.position.x = 290 + 2 * interval
|
||||
$below_pillar2.position.y = $top_pillar2.position.y + 130 + 320
|
||||
|
||||
func _process(delta):
|
||||
# Called every frame. Delta is time since last frame.
|
||||
# Update game logic here.
|
||||
if is_stop == false:
|
||||
$top_pillar0.position.x -= speed
|
||||
$below_pillar0.position.x -= speed
|
||||
|
||||
$top_pillar1.position.x -= speed
|
||||
$below_pillar1.position.x -= speed
|
||||
|
||||
$top_pillar2.position.x -= speed
|
||||
$below_pillar2.position.x -= speed
|
||||
|
||||
if $top_pillar0.position.x < -70:
|
||||
$top_pillar0.position.x = $top_pillar2.position.x + interval
|
||||
$below_pillar0.position.x = $below_pillar2.position.x + interval
|
||||
|
||||
$top_pillar0.position.y = randi() % 70
|
||||
$below_pillar0.position.y = $top_pillar0.position.y + 130 + 320
|
||||
|
||||
|
||||
if $top_pillar1.position.x < -70:
|
||||
$top_pillar1.position.x = $top_pillar0.position.x + interval
|
||||
$below_pillar1.position.x = $below_pillar0.position.x + interval
|
||||
|
||||
$top_pillar1.position.y = randi() % 70
|
||||
$below_pillar1.position.y = $top_pillar1.position.y + 130 + 320
|
||||
|
||||
if $top_pillar2.position.x < -70:
|
||||
$top_pillar2.position.x = $top_pillar1.position.x + interval
|
||||
$below_pillar2.position.x = $below_pillar1.position.x + interval
|
||||
|
||||
$top_pillar2.position.y = randi() % 70
|
||||
$below_pillar2.position.y = $top_pillar2.position.y + 130 + 320
|
||||
@@ -0,0 +1,142 @@
|
||||
[gd_scene load_steps=6 format=2]
|
||||
|
||||
[ext_resource path="res://Pillar.gd" type="Script" id=1]
|
||||
[ext_resource path="res://art/pillar/top_green.png" type="Texture" id=2]
|
||||
[ext_resource path="res://art/pillar/below_green.png" type="Texture" id=3]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
extents = Vector2( 21.5554, 159.1 )
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=2]
|
||||
|
||||
custom_solver_bias = 0.0
|
||||
extents = Vector2( 20.2066, 155.654 )
|
||||
|
||||
[node name="Pillars" type="Node2D"]
|
||||
|
||||
script = ExtResource( 1 )
|
||||
speed = 1
|
||||
|
||||
[node name="top_pillar0" type="StaticBody2D" parent="." index="0"]
|
||||
|
||||
editor/display_folded = true
|
||||
input_pickable = false
|
||||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
constant_linear_velocity = Vector2( 0, 0 )
|
||||
constant_angular_velocity = 0.0
|
||||
friction = 1.0
|
||||
bounce = 0.0
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="top_pillar0" index="0"]
|
||||
|
||||
texture = ExtResource( 2 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="top_pillar0" index="1"]
|
||||
|
||||
visible = false
|
||||
position = Vector2( -1, 0 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="top_pillar1" type="StaticBody2D" parent="." index="1"]
|
||||
|
||||
editor/display_folded = true
|
||||
input_pickable = false
|
||||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
constant_linear_velocity = Vector2( 0, 0 )
|
||||
constant_angular_velocity = 0.0
|
||||
friction = 1.0
|
||||
bounce = 0.0
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="top_pillar1" index="0"]
|
||||
|
||||
texture = ExtResource( 2 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="top_pillar1" index="1"]
|
||||
|
||||
visible = false
|
||||
position = Vector2( -1, 0 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="top_pillar2" type="StaticBody2D" parent="." index="2"]
|
||||
|
||||
editor/display_folded = true
|
||||
input_pickable = false
|
||||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
constant_linear_velocity = Vector2( 0, 0 )
|
||||
constant_angular_velocity = 0.0
|
||||
friction = 1.0
|
||||
bounce = 0.0
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="top_pillar2" index="0"]
|
||||
|
||||
texture = ExtResource( 2 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="top_pillar2" index="1"]
|
||||
|
||||
visible = false
|
||||
position = Vector2( -1, 0 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="below_pillar0" type="StaticBody2D" parent="." index="3"]
|
||||
|
||||
editor/display_folded = true
|
||||
input_pickable = false
|
||||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
constant_linear_velocity = Vector2( 0, 0 )
|
||||
constant_angular_velocity = 0.0
|
||||
friction = 1.0
|
||||
bounce = 0.0
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="below_pillar0" index="0"]
|
||||
|
||||
texture = ExtResource( 3 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="below_pillar0" index="1"]
|
||||
|
||||
shape = SubResource( 2 )
|
||||
|
||||
[node name="below_pillar1" type="StaticBody2D" parent="." index="4"]
|
||||
|
||||
editor/display_folded = true
|
||||
input_pickable = false
|
||||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
constant_linear_velocity = Vector2( 0, 0 )
|
||||
constant_angular_velocity = 0.0
|
||||
friction = 1.0
|
||||
bounce = 0.0
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="below_pillar1" index="0"]
|
||||
|
||||
texture = ExtResource( 3 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="below_pillar1" index="1"]
|
||||
|
||||
shape = SubResource( 2 )
|
||||
|
||||
[node name="below_pillar2" type="StaticBody2D" parent="." index="5"]
|
||||
|
||||
editor/display_folded = true
|
||||
input_pickable = false
|
||||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
constant_linear_velocity = Vector2( 0, 0 )
|
||||
constant_angular_velocity = 0.0
|
||||
friction = 1.0
|
||||
bounce = 0.0
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="below_pillar2" index="0"]
|
||||
|
||||
texture = ExtResource( 3 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="below_pillar2" index="1"]
|
||||
|
||||
shape = SubResource( 2 )
|
||||
|
||||
|
||||
|
After Width: | Height: | Size: 8.4 KiB |
@@ -0,0 +1,29 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/day.png-ab65a9df7b3996901acbcf1178f4bea1.stex"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/background/day.png"
|
||||
dest_files=[ "res://.import/day.png-ab65a9df7b3996901acbcf1178f4bea1.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
After Width: | Height: | Size: 2.6 KiB |
@@ -0,0 +1,29 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/ground.png-c54d7f45bba61d28890a268da359544c.stex"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/background/ground.png"
|
||||
dest_files=[ "res://.import/ground.png-c54d7f45bba61d28890a268da359544c.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
After Width: | Height: | Size: 5.2 KiB |
@@ -0,0 +1,29 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/night.png-c5c696202af5cad16659825db3b6e187.stex"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/background/night.png"
|
||||
dest_files=[ "res://.import/night.png-c5c696202af5cad16659825db3b6e187.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
After Width: | Height: | Size: 6.8 KiB |
@@ -0,0 +1,29 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/bird0.png-b40b90bd14838b36348eef75f36c832a.stex"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/bird/bird0.png"
|
||||
dest_files=[ "res://.import/bird0.png-b40b90bd14838b36348eef75f36c832a.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
After Width: | Height: | Size: 6.9 KiB |
@@ -0,0 +1,29 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/bird1.png-e0ffa9b0bf137ca82c44154c0ec2e240.stex"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/bird/bird1.png"
|
||||
dest_files=[ "res://.import/bird1.png-e0ffa9b0bf137ca82c44154c0ec2e240.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
After Width: | Height: | Size: 5.0 KiB |
@@ -0,0 +1,29 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/rank_button.png-930c037ca09321a7a23f11b22b0295d8.stex"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/button/rank_button.png"
|
||||
dest_files=[ "res://.import/rank_button.png-930c037ca09321a7a23f11b22b0295d8.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
After Width: | Height: | Size: 3.9 KiB |
@@ -0,0 +1,29 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/start_button.png-3f285ad94675f22ac90aa69a1abdc388.stex"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/button/start_button.png"
|
||||
dest_files=[ "res://.import/start_button.png-3f285ad94675f22ac90aa69a1abdc388.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
After Width: | Height: | Size: 5.1 KiB |
@@ -0,0 +1,29 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/game_over.png-13519d72abd7bb62c7c83173548e887a.stex"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/label/game_over.png"
|
||||
dest_files=[ "res://.import/game_over.png-13519d72abd7bb62c7c83173548e887a.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
After Width: | Height: | Size: 7.6 KiB |
@@ -0,0 +1,29 @@
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[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/get_ready.png-4feafd3d8cce0cfd8d089ba851935be3.stex"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/label/get_ready.png"
|
||||
dest_files=[ "res://.import/get_ready.png-4feafd3d8cce0cfd8d089ba851935be3.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
After Width: | Height: | Size: 5.6 KiB |
@@ -0,0 +1,29 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/logo.png-31eed76582540d00fc24a14f74a45911.stex"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/label/logo.png"
|
||||
dest_files=[ "res://.import/logo.png-31eed76582540d00fc24a14f74a45911.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
After Width: | Height: | Size: 4.0 KiB |
@@ -0,0 +1,29 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/below_green.png-bf94f9c405fd0741cff2b6f5b1a06c93.stex"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/pillar/below_green.png"
|
||||
dest_files=[ "res://.import/below_green.png-bf94f9c405fd0741cff2b6f5b1a06c93.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
|
After Width: | Height: | Size: 4.1 KiB |
@@ -0,0 +1,29 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/top_green.png-16a326fabded252ab3567ce44ceb7403.stex"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/pillar/top_green.png"
|
||||
dest_files=[ "res://.import/top_green.png-16a326fabded252ab3567ce44ceb7403.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
@@ -0,0 +1,15 @@
|
||||
[remap]
|
||||
|
||||
importer="ogg_vorbis"
|
||||
type="AudioStreamOGGVorbis"
|
||||
path="res://.import/sfx_hit.ogg-c13e9f01e9fbe42f480877423f4f172e.oggstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/sound/sfx_hit.ogg"
|
||||
dest_files=[ "res://.import/sfx_hit.ogg-c13e9f01e9fbe42f480877423f4f172e.oggstr" ]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
||||
@@ -0,0 +1,15 @@
|
||||
[remap]
|
||||
|
||||
importer="ogg_vorbis"
|
||||
type="AudioStreamOGGVorbis"
|
||||
path="res://.import/sfx_wing.ogg-fb1529ac550a8a7fdc7c0467b1edaac5.oggstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/sound/sfx_wing.ogg"
|
||||
dest_files=[ "res://.import/sfx_wing.ogg-fb1529ac550a8a7fdc7c0467b1edaac5.oggstr" ]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
||||
@@ -0,0 +1,101 @@
|
||||
[gd_resource type="Environment" load_steps=2 format=2]
|
||||
|
||||
[sub_resource type="ProceduralSky" id=1]
|
||||
|
||||
radiance_size = 4
|
||||
sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
|
||||
sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
|
||||
sky_curve = 0.25
|
||||
sky_energy = 1.0
|
||||
ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
|
||||
ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
|
||||
ground_curve = 0.01
|
||||
ground_energy = 1.0
|
||||
sun_color = Color( 1, 1, 1, 1 )
|
||||
sun_latitude = 35.0
|
||||
sun_longitude = 0.0
|
||||
sun_angle_min = 1.0
|
||||
sun_angle_max = 100.0
|
||||
sun_curve = 0.05
|
||||
sun_energy = 16.0
|
||||
texture_size = 2
|
||||
|
||||
[resource]
|
||||
|
||||
background_mode = 2
|
||||
background_sky = SubResource( 1 )
|
||||
background_sky_custom_fov = 0.0
|
||||
background_color = Color( 0, 0, 0, 1 )
|
||||
background_energy = 1.0
|
||||
background_canvas_max_layer = 0
|
||||
ambient_light_color = Color( 0, 0, 0, 1 )
|
||||
ambient_light_energy = 1.0
|
||||
ambient_light_sky_contribution = 1.0
|
||||
fog_enabled = false
|
||||
fog_color = Color( 0.5, 0.6, 0.7, 1 )
|
||||
fog_sun_color = Color( 1, 0.9, 0.7, 1 )
|
||||
fog_sun_amount = 0.0
|
||||
fog_depth_enabled = true
|
||||
fog_depth_begin = 10.0
|
||||
fog_depth_curve = 1.0
|
||||
fog_transmit_enabled = false
|
||||
fog_transmit_curve = 1.0
|
||||
fog_height_enabled = false
|
||||
fog_height_min = 0.0
|
||||
fog_height_max = 100.0
|
||||
fog_height_curve = 1.0
|
||||
tonemap_mode = 0
|
||||
tonemap_exposure = 1.0
|
||||
tonemap_white = 1.0
|
||||
auto_exposure_enabled = false
|
||||
auto_exposure_scale = 0.4
|
||||
auto_exposure_min_luma = 0.05
|
||||
auto_exposure_max_luma = 8.0
|
||||
auto_exposure_speed = 0.5
|
||||
ss_reflections_enabled = false
|
||||
ss_reflections_max_steps = 64
|
||||
ss_reflections_fade_in = 0.15
|
||||
ss_reflections_fade_out = 2.0
|
||||
ss_reflections_depth_tolerance = 0.2
|
||||
ss_reflections_roughness = true
|
||||
ssao_enabled = false
|
||||
ssao_radius = 1.0
|
||||
ssao_intensity = 1.0
|
||||
ssao_radius2 = 0.0
|
||||
ssao_intensity2 = 1.0
|
||||
ssao_bias = 0.01
|
||||
ssao_light_affect = 0.0
|
||||
ssao_color = Color( 0, 0, 0, 1 )
|
||||
ssao_quality = 0
|
||||
ssao_blur = 3
|
||||
ssao_edge_sharpness = 4.0
|
||||
dof_blur_far_enabled = false
|
||||
dof_blur_far_distance = 10.0
|
||||
dof_blur_far_transition = 5.0
|
||||
dof_blur_far_amount = 0.1
|
||||
dof_blur_far_quality = 1
|
||||
dof_blur_near_enabled = false
|
||||
dof_blur_near_distance = 2.0
|
||||
dof_blur_near_transition = 1.0
|
||||
dof_blur_near_amount = 0.1
|
||||
dof_blur_near_quality = 1
|
||||
glow_enabled = false
|
||||
glow_levels/1 = false
|
||||
glow_levels/2 = false
|
||||
glow_levels/3 = true
|
||||
glow_levels/4 = false
|
||||
glow_levels/5 = true
|
||||
glow_levels/6 = false
|
||||
glow_levels/7 = false
|
||||
glow_intensity = 0.8
|
||||
glow_strength = 1.0
|
||||
glow_bloom = 0.0
|
||||
glow_blend_mode = 2
|
||||
glow_hdr_threshold = 1.0
|
||||
glow_hdr_scale = 2.0
|
||||
glow_bicubic_upscale = false
|
||||
adjustment_enabled = false
|
||||
adjustment_brightness = 1.0
|
||||
adjustment_contrast = 1.0
|
||||
adjustment_saturation = 1.0
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.png"
|
||||
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
||||
@@ -0,0 +1,26 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=3
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Flappy_bird"
|
||||
run/main_scene="res://Main.tscn"
|
||||
config/icon="res://icon.png"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/width=285
|
||||
window/size/height=512
|
||||
window/size/resizable=false
|
||||
window/dpi/allow_hidpi=true
|
||||
|
||||
[rendering]
|
||||
|
||||
environment/default_environment="res://default_env.tres"
|
||||