Commit Graph
22 Commits
Author SHA1 Message Date
c-my 350925e202 Feature: room password 2020-03-27 15:36:21 +08:00
c-my 5e4ae4e538 TEST: append tile test 2020-03-27 13:19:22 +08:00
c-my 8efe477056 TEST: Hall && RoomController 2020-03-27 12:46:56 +08:00
c-my c6258df867 Feature: RoomController.go 2020-03-27 12:46:19 +08:00
c-my 3ffb7bc64b fix problem of added kong 2020-03-21 11:45:31 +08:00
c-my 8c00001708 fix message problem && fixed chow 2020-03-20 18:40:16 +08:00
c-my bcfbc8425d fix problem in kong&&pong 2020-03-20 14:14:34 +08:00
c-my 60a1a2d84a fixed problem in pong handler 2020-03-20 12:52:31 +08:00
c-my 46ab36ca96 sort tiles after draw 2020-03-11 18:10:52 +08:00
c-my f561bc5be8 divide game msg send channel 2020-03-11 14:03:31 +08:00
c-my 62866bea55 添加通信逻辑 2020-03-07 15:17:41 +08:00
c-my 96d82cc9e2 update GameMessage 2020-03-07 10:35:33 +08:00
c-my 597b01b9ac test and benchmark for JinzhouRule 2020-03-06 00:11:45 +08:00
c-my 0d84a48bd0 algorithm for Jinzhou mahjong 2020-03-06 00:11:09 +08:00
c-my ac34d71f00 add some tests 2020-03-04 23:25:18 +08:00
c-my a27b5e0395 divide GameMessage into Receive and Send 2020-03-04 23:24:59 +08:00
c-my b3308be94c divide GameMessage into Receive and Send 2020-03-04 15:41:19 +08:00
c-my ba256ce09d add CommonMessage 2020-03-04 15:40:07 +08:00
c-my bc804b347c add room 2020-03-03 20:37:08 +08:00
c-my 959fca4045 initiate commit 2020-03-03 20:36:40 +08:00
c-my 626229e6f1 add tile model 2020-03-03 15:22:46 +08:00
c-my 28f2693b33 Initial commit 2020-03-03 15:10:52 +08:00