Feature:其他玩家进入房间时提示、加入房间界面显示返回按钮

This commit is contained in:
2020-05-31 18:15:39 +08:00
parent 1b382bea68
commit 24fb585155
14 changed files with 138 additions and 23 deletions
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@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/QuitButton.png-31c18ce8db720f95af92c09426515d86.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Asset/Button/RoomControl/QuitButton.png"
dest_files=[ "res://.import/QuitButton.png-31c18ce8db720f95af92c09426515d86.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0
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+34
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@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/my_icon.png-85fedb93756f5e209c7e0c6750ff6123.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Asset/my_icon.png"
dest_files=[ "res://.import/my_icon.png-85fedb93756f5e209c7e0c6750ff6123.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0
+1 -1
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@@ -91,7 +91,7 @@ class WebSockt:
const URL = BASE_URL+":"+BASE_PORT
const RELEASE_BASE_URL = "wss://mj.caimingyang.cn"
const RELEASE_BASE_PORT = "80"
const RELEASE_BASE_PORT = "443"
const RELEASE_URL = RELEASE_BASE_URL+":"+RELEASE_BASE_PORT
enum rule{JinzhouGameRule, ShenyangGameRule}
+4
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@@ -14,6 +14,7 @@ var my_user_id=0
func _ready():
$CreateRoomRequest.connect("request_completed", self, "on_create_request_completed")
$JoinRoomRequest.connect("request_completed", self, "on_join_request_completed")
$BackButton.connect("pressed", self, "on_backbtn_clicked")
ConnManager.connect("conn_success", self, "on_ws_established")
rule_choice.add_item("锦州麻将", Constants.rule.JinzhouGameRule)
@@ -50,6 +51,9 @@ func _on_JoinRoom_ConfirmButton_pressed():
func _on_JoinRoom_CancelButton_pressed():
$JoinRoomDialog.hide()
func on_backbtn_clicked():
get_tree().change_scene("res://Login.tscn")
func on_create_request_completed(result, response_code, headers, body):
if result!=HTTPRequest.RESULT_SUCCESS:
print_debug("http response error when creating room")
+18 -3
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@@ -1,4 +1,4 @@
[gd_scene load_steps=20 format=2]
[gd_scene load_steps=21 format=2]
[ext_resource path="res://Asset/HallBackground.png" type="Texture" id=1]
[ext_resource path="res://Asset/Button/RoomControl/CreateRoom.png" type="Texture" id=2]
@@ -65,6 +65,10 @@ font_data = ExtResource( 8 )
size = 32
font_data = ExtResource( 8 )
[sub_resource type="StreamTexture" id=11]
flags = 4
load_path = "res://.import/QuitButton.png-31c18ce8db720f95af92c09426515d86.stex"
[node name="Node2D" type="Node2D"]
script = ExtResource( 4 )
@@ -78,9 +82,9 @@ __meta__ = {
}
[node name="ButtonContainer" type="HBoxContainer" parent="."]
margin_left = 561.0
margin_left = 557.0
margin_top = 856.611
margin_right = 1367.0
margin_right = 1363.0
margin_bottom = 1015.61
custom_constants/separation = 40
alignment = 1
@@ -323,6 +327,17 @@ margin_top = 8.0
margin_right = 229.0
margin_bottom = 83.0
texture_normal = ExtResource( 5 )
[node name="BackButton" type="TextureButton" parent="."]
margin_left = 48.0
margin_top = 33.0
margin_right = 108.0
margin_bottom = 95.0
rect_scale = Vector2( 2, 2 )
texture_normal = SubResource( 11 )
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="pressed" from="ButtonContainer/CreateRoomButton" to="." method="_on_CreateRoomButton_pressed"]
[connection signal="pressed" from="ButtonContainer/EnterRoomButton" to="." method="_on_EnterRoomButton_pressed"]
[connection signal="pressed" from="CreateRoomDialog/VoxContainer/ButtonContainer/ConfirmButton" to="." method="_on_CreateRoom_ConfirmButton_pressed"]
+10 -6
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@@ -88,10 +88,15 @@ __meta__ = {
}
[node name="HBoxContainer" type="HBoxContainer" parent="."]
margin_left = 684.956
margin_top = 879.628
margin_right = 724.956
margin_bottom = 919.628
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = 670.0
margin_top = 827.761
margin_right = 1115.0
margin_bottom = 912.761
rect_scale = Vector2( 1.3, 1.3 )
alignment = 1
__meta__ = {
"_edit_use_anchors_": false
@@ -326,9 +331,8 @@ custom_colors/font_color = Color( 0, 0, 0, 1 )
align = 1
[node name="LoginConfirmButton" type="TextureButton" parent="LoginPanel/VBoxContainer"]
margin_left = 200.0
margin_top = 114.0
margin_right = 200.0
margin_right = 400.0
margin_bottom = 189.0
grow_horizontal = 0
texture_normal = ExtResource( 11 )
+3
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@@ -11,6 +11,7 @@ signal recv_table_order_msg
signal recv_game_result_msg
signal recv_get_ready_msg
signal recv_chat_msg
signal recv_join_msg
signal conn_success
signal conn_failed
@@ -82,6 +83,8 @@ func _on_data():
emit_signal("recv_get_ready_msg", json)
elif msg_type == Message.msg_type.CHAT_MSG:
emit_signal("recv_chat_msg", json)
elif msg_type == Message.msg_type.JOIN_MSG:
emit_signal("recv_join_msg", json)
print_debug("msg_type: ", json_recv.result["msg_type"])
+1 -1
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@@ -10,7 +10,7 @@ extends Node
func _ready():
pass # Replace with function body.
enum msg_type{GAME_MSG, TABLE_ORDER_MSG, GAME_RESULT_MSG, GET_READY_MSG, CHAT_MSG}
enum msg_type{GAME_MSG, TABLE_ORDER_MSG, GAME_RESULT_MSG, GET_READY_MSG, CHAT_MSG, JOIN_MSG}
enum player_action{START,DEAL, CHOW,PONG, EXPOSED_KONG, CONCEALED_KONG, ADDED_KONG, WIN, CANCEL, DISCARD, DRAW, READY}
+20 -2
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@@ -19,6 +19,7 @@ func _ready():
ConnManager.connect("recv_game_result_msg", self, "handle_game_result_msg")
ConnManager.connect("recv_get_ready_msg", self, "handle_get_ready_msg")
ConnManager.connect("recv_chat_msg", self, "handle_chat_msg")
ConnManager.connect("recv_join_msg", self, "handle_join_msg")
ConnManager.connect("conn_failed", self, "handle_conn_failed")
@@ -35,7 +36,7 @@ func _ready():
$ChowPanel/MidChow.connect("pressed", self, "handle_mid_chow")
$ChowPanel/RightChow.connect("pressed", self, "handle_right_chow")
$InfoArea/RoomIDLabel.text = " 房间: %s 玩法:%s" %[str(Global.my_room_id).pad_zeros(5),"测试"]
$InfoArea/RoomIDLabel.text = " 房间: %s" %[str(Global.my_room_id).pad_zeros(5)]
$InfoArea/ExitButton.connect("pressed", self, "on_exit_pressed")
$DisconnectDialog/VBoxContainer/ConfirmButton.connect("pressed", self, "on_disconnect_confirm")
@@ -77,7 +78,7 @@ func handle_get_ready_msg(msg):
$BottomAvatar.show_ready(msg["ready_list"][my_table_order])
$RightAvatar.show_ready(msg["ready_list"][(my_table_order+1)%4])
$OppoAvatar.show_ready(msg["ready_list"][(my_table_order+2)%4])
$LeftAvatar.show_ready(msg["ready_list"][(my_table_order+2)%4])
$LeftAvatar.show_ready(msg["ready_list"][(my_table_order+3)%4])
@@ -95,7 +96,24 @@ func handle_chat_msg(msg):
elif from == (my_table_order+3)%4:
$LeftAvatar.show_chat_pop(content)
func handle_join_msg(msg):
var users_info = msg["user_list"]
var bottom_nickname = users_info[0]["nickname"]
var bottom_gender = users_info[0]["gender"]
$BottomAvatar.show_avatar(bottom_nickname, bottom_gender)
if len(users_info)>=2:
var right_nickname = users_info[1]["nickname"]
var right_gender = users_info[1]["gender"]
$RightAvatar.show_avatar(right_nickname, right_gender)
if len(users_info)>=3:
var oppo_nickname = users_info[2]["nickname"]
var oppo_gender = users_info[2]["gender"]
$OppoAvatar.show_avatar(oppo_nickname, oppo_gender)
if len(users_info)>=4:
var left_nickname = users_info[3]["nickname"]
var left_gender = users_info[3]["gender"]
$LeftAvatar.show_avatar(left_nickname, left_gender)
func handle_ready_pressed():
print_debug("ready pressed")
+12 -9
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@@ -54,7 +54,6 @@
[ext_resource path="res://Asset/PopupBackground.png" type="Texture" id=52]
[ext_resource path="res://Table/PopupPanel.gd" type="Script" id=53]
[ext_resource path="res://Asset/Button/General/Confirm.png" type="Texture" id=54]
[ext_resource path="res://Asset/Button/RoomControl/ExitButton.png" type="Texture" id=55]
[ext_resource path="res://Asset/Tile/OppositeHand.png" type="Texture" id=56]
[sub_resource type="DynamicFont" id=1]
@@ -89,15 +88,19 @@ region_rect = Rect2( 0, 0, 640, 569 )
size = 32
font_data = ExtResource( 41 )
[sub_resource type="StyleBoxTexture" id=10]
[sub_resource type="StyleBoxTexture" id=9]
texture = ExtResource( 52 )
region_rect = Rect2( 0, 0, 640, 569 )
[sub_resource type="DynamicFont" id=11]
[sub_resource type="DynamicFont" id=10]
size = 48
font_data = ExtResource( 41 )
[sub_resource type="DynamicFont" id=9]
[sub_resource type="StreamTexture" id=11]
flags = 4
load_path = "res://.import/ExitButton.png-90bb905636ba19a1a2935f9c69eb1cf7.stex"
[sub_resource type="DynamicFont" id=12]
size = 64
font_data = ExtResource( 41 )
@@ -758,7 +761,7 @@ custom_colors/font_color = Color( 0, 0, 0, 1 )
visible = true
margin_right = 600.0
margin_bottom = 400.0
custom_styles/panel = SubResource( 10 )
custom_styles/panel = SubResource( 9 )
__meta__ = {
"_edit_use_anchors_": false
}
@@ -780,7 +783,7 @@ __meta__ = {
[node name="Label" type="Label" parent="DisconnectDialog/VBoxContainer"]
margin_right = 240.0
margin_bottom = 70.0
custom_fonts/font = SubResource( 11 )
custom_fonts/font = SubResource( 10 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
text = "连接已断开"
@@ -801,7 +804,7 @@ __meta__ = {
margin_right = 90.0
margin_bottom = 122.0
rect_min_size = Vector2( 90, 122 )
texture_normal = ExtResource( 55 )
texture_normal = SubResource( 11 )
expand = true
__meta__ = {
"_edit_use_anchors_": false
@@ -818,7 +821,7 @@ margin_left = 185.0
margin_top = 14.0
margin_right = 220.0
margin_bottom = 108.0
custom_fonts/font = SubResource( 9 )
custom_fonts/font = SubResource( 12 )
text = "0"
__meta__ = {
"_edit_use_anchors_": false
@@ -829,7 +832,7 @@ margin_left = 228.0
margin_top = 14.0
margin_right = 403.0
margin_bottom = 108.0
custom_fonts/font = SubResource( 9 )
custom_fonts/font = SubResource( 12 )
text = "00000"
__meta__ = {
"_edit_use_anchors_": false
+1 -1
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@@ -17,7 +17,7 @@ _global_script_class_icons={
config/name="MahjongGame"
run/main_scene="res://Login.tscn"
config/icon="res://icon.png"
config/icon="res://Asset/my_icon.png"
[autoload]