initial commit
This commit is contained in:
@@ -0,0 +1,31 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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Debug|x64 = Debug|x64
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{27678521-6FA7-4200-BE5F-F25263CF24FA}.Debug|x86.Build.0 = Debug|Win32
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{27678521-6FA7-4200-BE5F-F25263CF24FA}.Release|x64.Build.0 = Release|x64
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{27678521-6FA7-4200-BE5F-F25263CF24FA}.Release|x86.ActiveCfg = Release|Win32
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{27678521-6FA7-4200-BE5F-F25263CF24FA}.Release|x86.Build.0 = Release|Win32
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+103
@@ -0,0 +1,103 @@
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||||
#include "MapHandler.h"
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||||
|
||||
|
||||
|
||||
MapHandler::MapHandler(cv::Mat src1, cv::Mat src2) :map1(src1), map2(src2)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
MapHandler::~MapHandler()
|
||||
{
|
||||
}
|
||||
|
||||
double MapHandler::Match(const cv::Point2i& point1, const cv::Point2i& point2, cv::Point& out)
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||||
{
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||||
this->templateImg = map1(cv::Rect(point1.x - roiWid / 2, point1.y - roiHei / 2, roiWid, roiHei));
|
||||
cv::Mat tmpMap2 = map2.clone();
|
||||
double maxValue = 0, maybeMax = 0, angle = 0, scale = 1;
|
||||
cv::Point maxPoint;
|
||||
cv::minMaxLoc(result, nullptr, &maxValue, &out, nullptr);
|
||||
cv::Point tp;
|
||||
|
||||
for (int i = -30; i <= 30; i++) {
|
||||
for (double j = 0.7; j <= 1.3; j += 0.05)
|
||||
{
|
||||
cv::Mat M = cv::getRotationMatrix2D(point2, i, j);
|
||||
cv::warpAffine(map2, tmpMap2, M, cv::Size(tmpMap2.size().width, tmpMap2.size().height));//旋转map2
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||||
cv::Mat tmp = tmpMap2(cv::Rect(point2.x - 1.5 * roiWid / 2, point2.y - 1.5 * roiHei / 2, 1.5 * roiWid, 1.5 * roiHei));//map2 ROI
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result = cv::Mat(tmpMap2.cols - templateImg.cols + 1, tmpMap2.rows - templateImg.rows + 1, CV_32FC1);
|
||||
cv::matchTemplate(tmp, templateImg, result, cv::TM_CCOEFF_NORMED);
|
||||
cv::minMaxLoc(result, nullptr, &maybeMax, &out, nullptr);
|
||||
if (maybeMax > maxValue)
|
||||
{
|
||||
maxValue = maybeMax;
|
||||
angle = i;
|
||||
maxPoint = out;
|
||||
scale = j;
|
||||
}
|
||||
}
|
||||
}
|
||||
cv::Mat M = cv::getRotationMatrix2D(point2, angle, scale);
|
||||
cv::warpAffine(map2, tmpMap2, M, cv::Size(tmpMap2.size().width, tmpMap2.size().height));//旋转map2
|
||||
cv::Mat tmp = tmpMap2(cv::Rect(point2.x - 1.5 * roiWid / 2, point2.y - 1.5 * roiHei / 2, 1.5 * roiWid, 1.5 * roiHei));//map2 ROI
|
||||
tp.x = maxPoint.x + roiWid / 2;
|
||||
tp.y = maxPoint.y + roiHei / 2;
|
||||
cv::circle(tmp, tp, 3, cv::Scalar(0, 0, 255), 3);
|
||||
cv::imshow("TmpMap2", tmpMap2);
|
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|
||||
//out.x += point2.x /*- 2 * roiWid / 2*/;
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//out.y += point2.y /*- 2 * roiHei / 2*/;
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||||
return maxValue;
|
||||
}
|
||||
|
||||
|
||||
cv::Mat MapHandler::Match2(const cv::Point2i & point1, const cv::Point2i & point2, const cv::Point2i & point3, const cv::Point2i & point4)
|
||||
{
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||||
//计算两点间距离以确定缩放比
|
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double d1 = std::sqrt(std::pow(point1.x - point2.x, 2) + cv::pow(point1.y - point2.y, 2));
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double d2 = std::sqrt(std::pow(point3.x - point4.x, 2) + std::pow(point3.y - point4.y, 2));
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double scale = d2 / d1;
|
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|
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std::cout << "Scale: " << scale << std::endl;
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||||
|
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//计算斜率及角度
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double k1 = (1.0*point1.y - point2.y) / (point1.x - point2.x);
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||||
double k2 = (1.0*point3.y - point4.y) / (point3.x - point4.x);
|
||||
double angle1 = std::atan(k1);
|
||||
double angle2 = std::atan(k2);
|
||||
double angle = (k1 - k2) * 180 / PI;
|
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std::cout << "Angle: " << angle << std::endl;
|
||||
|
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//以map1中心点旋转
|
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cv::Point2f center = cv::Point2f(map1.cols / 2.0, map1.rows / 2.0);
|
||||
|
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cv::Mat transMatrix = cv::getRotationMatrix2D(center, angle, scale);
|
||||
cv::warpAffine(map1, map1, transMatrix, map1.size());
|
||||
|
||||
cv::Mat map22 = cv::Mat::zeros(map2.size(), map2.type());
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||||
cv::Mat tar = map22(cv::Rect(0, 0, map1.cols, map1.rows));
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||||
|
||||
//将变换后的map1与map2叠加在一起
|
||||
map1.copyTo(tar);
|
||||
Shift(map22, point3.x - point1.x, point4.y - point2.y);
|
||||
cv::Mat out;
|
||||
cv::addWeighted(map2, 0.5, map22, 0.5, 0, out);
|
||||
//cv::imshow("Final", out);
|
||||
return out;
|
||||
|
||||
}
|
||||
|
||||
void MapHandler::Shift(cv::Mat & src, const float & dx, const float & dy)
|
||||
{
|
||||
cv::Mat t_mat = cv::Mat::zeros(2, 3, CV_32FC1);
|
||||
|
||||
t_mat.at<float>(0, 0) = 1;
|
||||
t_mat.at<float>(0, 2) = dx; //水平平移量
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||||
t_mat.at<float>(1, 1) = 1;
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||||
t_mat.at<float>(1, 2) = dy; //竖直平移量
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||||
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||||
cv::warpAffine(src, src, t_mat, src.size());
|
||||
}
|
||||
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||||
|
||||
@@ -0,0 +1,44 @@
|
||||
#pragma once
|
||||
#include <opencv2\opencv.hpp>
|
||||
#include <cmath>
|
||||
#include <iostream>
|
||||
|
||||
class MapHandler
|
||||
{
|
||||
public:
|
||||
MapHandler(cv::Mat src1, cv::Mat src2);
|
||||
~MapHandler();
|
||||
|
||||
/*
|
||||
@func 一个点的坐标匹配(模板匹配)
|
||||
@return 匹配的最大值 out为最大值的坐标
|
||||
@param point1 The first point of the first image
|
||||
@param point3 The first point of the second image
|
||||
*/
|
||||
double Match(const cv::Point2i& point1, const cv::Point2i& point2, cv::Point& out);
|
||||
/*
|
||||
@func 两个点的坐标匹配(只根据坐标匹配)
|
||||
@param point1 The first point of the first image
|
||||
@param point2 The second point of the first image
|
||||
@param point3 The first point of the second image
|
||||
@param point4 The second point of the second image
|
||||
*/
|
||||
cv::Mat Match2(const cv::Point2i& point1, const cv::Point2i& point2, const cv::Point2i& point3, const cv::Point2i& point4);
|
||||
|
||||
private:
|
||||
const int roiWid = 100, roiHei = 100;
|
||||
const double PI = 3.1415926;
|
||||
cv::Mat map1, map2;
|
||||
cv::Mat templateImg;
|
||||
cv::Mat result;
|
||||
|
||||
/*
|
||||
@func 对图像src进行平移
|
||||
@param src 待操作的图像
|
||||
@param dx 横向移动距离
|
||||
@param dy 纵向移动距离
|
||||
*/
|
||||
void Shift(cv::Mat & src, const float& dx, const float& dy);
|
||||
|
||||
};
|
||||
|
||||
@@ -0,0 +1,84 @@
|
||||
#include<iostream>
|
||||
#include<opencv.hpp>
|
||||
#include"MapHandler.h"
|
||||
|
||||
#define MAP1_FILE ("map_pic/map1.jpg")
|
||||
#define MAP2_FILE ("map_pic/map2.jpg")
|
||||
|
||||
using namespace cv;
|
||||
using namespace std;
|
||||
|
||||
#define TEM_WIE (30)
|
||||
#define TEM_HEI (30)
|
||||
|
||||
Point2i p1, p2, p3, p4;
|
||||
Mat ROI;
|
||||
Mat src1 = imread(MAP1_FILE);
|
||||
Mat src2 = imread(MAP2_FILE);
|
||||
MapHandler handler(src1, src2);
|
||||
Point maxPoint;
|
||||
bool map1Clicked = false, map2Clicked = false;
|
||||
int cCount1 = 0;
|
||||
int cCount2 = 0;
|
||||
|
||||
void on_mouse(int event, int x, int y, int flags, void* param)
|
||||
{
|
||||
int flag = int(param);
|
||||
switch (event)
|
||||
{
|
||||
case EVENT_LBUTTONDOWN:
|
||||
if (flag == 1)
|
||||
{
|
||||
if (cCount1 == 0)
|
||||
{
|
||||
p1 = Point2i(x, y);
|
||||
}
|
||||
else if (cCount1 == 1)
|
||||
{
|
||||
p2 = Point2i(x, y);
|
||||
}
|
||||
cCount1++;
|
||||
cout << "Click on map1: (" << x << ", " << y << ")" << endl;
|
||||
}
|
||||
else if (flag == 2)
|
||||
{
|
||||
if (cCount2 == 0)
|
||||
{
|
||||
p3 = Point2i(x, y);
|
||||
}
|
||||
else if (cCount2 == 1)
|
||||
{
|
||||
p4 = Point2i(x, y);
|
||||
}
|
||||
cCount2++;
|
||||
cout << "Click on map2: (" << x << ", " << y << ")" << endl;
|
||||
|
||||
}
|
||||
if (cCount1 == 2 && cCount2 == 2)
|
||||
{
|
||||
cCount1 = 0;
|
||||
cCount2 = 0;
|
||||
cout << "Matching..." << p1 << p2 << p3 << p4 << endl;
|
||||
Mat out = handler.Match2(p1, p2, p3, p4);
|
||||
imshow("Out", out);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
namedWindow("Map1");
|
||||
namedWindow("Map2");
|
||||
|
||||
imshow("Map1", src1);
|
||||
imshow("Map2", src2);
|
||||
|
||||
setMouseCallback("Map1", on_mouse, (void *)1);
|
||||
setMouseCallback("Map2", on_mouse, (void *)2);
|
||||
|
||||
waitKey(0);
|
||||
return 0;
|
||||
}
|
||||
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After Width: | Height: | Size: 278 KiB |
Reference in New Issue
Block a user