cmake_minimum_required(VERSION 3.5) project(SerialAsst VERSION 0.1 LANGUAGES CXX) set(CMAKE_AUTOUIC ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) add_compile_options("$<$:/utf-8>") add_compile_options("$<$:/utf-8>") find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets) find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets) find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS SerialPort) set(PROJECT_SOURCES main.cpp mainwindow.cpp mainwindow.h mainwidget.cpp mainwidget.h serialcontroller.cpp serialcontroller.h ) set(app_icon_resource_windows "${CMAKE_CURRENT_SOURCE_DIR}/serialasst.rc") if(${QT_VERSION_MAJOR} GREATER_EQUAL 6) qt_add_executable(SerialAsst MANUAL_FINALIZATION ${PROJECT_SOURCES} ${app_icon_resource_windows} resource.qrc ) # Define target properties for Android with Qt 6 as: # set_property(TARGET qtCmakeTemplate APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR # ${CMAKE_CURRENT_SOURCE_DIR}/android) # For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation else() if(ANDROID) add_library(SerialAsst SHARED ${PROJECT_SOURCES} ) # Define properties for Android with Qt 5 after find_package() calls as: # set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android") else() add_executable(SerialAsst ${PROJECT_SOURCES} ${app_icon_resource_windows} resource.qrc ) endif() endif() target_link_libraries(SerialAsst PRIVATE Qt${QT_VERSION_MAJOR}::Widgets) target_link_libraries(SerialAsst PRIVATE Qt${QT_VERSION_MAJOR}::SerialPort) # Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1. # If you are developing for iOS or macOS you should consider setting an # explicit, fixed bundle identifier manually though. if(${QT_VERSION} VERSION_LESS 6.1.0) set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.SerialAsst) endif() set_target_properties(SerialAsst PROPERTIES ${BUNDLE_ID_OPTION} MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION} MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR} MACOSX_BUNDLE TRUE WIN32_EXECUTABLE TRUE ) include(GNUInstallDirs) install(TARGETS SerialAsst BUNDLE DESTINATION . LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} ) if(QT_VERSION_MAJOR EQUAL 6) qt_finalize_executable(SerialAsst) endif()