package config // Player actions const ( Start int = iota Deal //发牌(开局) Chow //吃 Pong //碰 ExposedKong //杠 ConcealedKong //暗杠 AddedKong //补杠 Win //胡 Cancel //取消操作 Discard //打牌 Draw //发牌(一张) Ready //玩家准备 ) // 吃牌的类型 const ( LeftChow int = iota //作为左边牌吃 MidChow //作为中间牌吃 RightChow //作为右边牌吃 NAC //不是吃 ) const ( GameMsgType int = iota TableOrderMsgType GameResultMsgType RoomControl ChatMsgType )