Files
MahjongGame/Table/PlayerAction.gd
T
2020-03-14 16:34:22 +08:00

38 lines
843 B
GDScript

extends HBoxContainer
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
signal chow
signal pong
signal kong
signal win
signal cancel
# Called when the node enters the scene tree for the first time.
func _ready():
$Chow.connect("pressed", self, "chow")
$Pong.connect("pressed", self, "pong")
$Kong.connect("pressed", self, "kong")
$Win.connect("pressed", self, "win")
$Cancel.connect("pressed", self, "cancel")
func show_actions(actions):
if (not actions[0]) and (not actions[1]) and (not actions[2]) and (not actions[3]):
self.hide()
else:
$Chow.disabled = !actions[0]
$Pong.disabled = !actions[1]
$Kong.disabled = !actions[2]
$Win.disabled = !actions[3]
$Cancel.disabled = !actions[4]
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass