* Added icon to "Recent >" menu item. * Refactored app menu implementation, and implemented keyboard accelerators. Still doesn't work though. * Few things fixed, but still doesn't work. * Clicking menu items works. * Fixing an issue with resources. * New menu binding implemented. Still doesn't work though. * Menu displayed properly, except for "Settings". * Menu works, but it doesn't refresh. * Works. But needs to be polished. * All known issues with the new app menu solved. * Significantly simplifying app menu binding. * Removing some obsolete classes. * Menu binding mechanism additionally optimized for performances. * Removing unused translations. * Further refactoring app menu binding, in order to make it more general. * New window mechanism simplified. Terminal-launching code refactored to be more readable. A bug with "SSH Info" fixed. * Merging the latest changed.
39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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using GalaSoft.MvvmLight;
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namespace FluentTerminal.App.ViewModels.Menu
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{
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public class AppMenuViewModel : ViewModelBase
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{
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public ObservableCollection<MenuItemViewModelBase> Items { get; }
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public AppMenuViewModel(IEnumerable<MenuItemViewModelBase> items = null)
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{
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if (items == null)
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{
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Items = new ObservableCollection<MenuItemViewModelBase>();
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}
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else if (items is ObservableCollection<MenuItemViewModelBase> observableItems)
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{
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Items = observableItems;
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}
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else
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{
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Items = new ObservableCollection<MenuItemViewModelBase>(items);
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}
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}
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public bool EquivalentTo(AppMenuViewModel other)
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{
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if (ReferenceEquals(this, other)) return true;
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if (other == null) return false;
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if (Items.Count != other.Items.Count) return false;
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return !Items.Where((t, i) => !t.EquivalentTo(other.Items[i])).Any();
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}
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}
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} |