Files
FluentTerminal/FluentTerminal.App/Dialogs/InputDialog.xaml.cs
T

49 lines
1.2 KiB
C#

using FluentTerminal.App.Services.Dialogs;
using System.Threading.Tasks;
using Windows.UI.Xaml.Controls;
using System;
using Windows.UI.Xaml.Input;
using Windows.System;
using FluentTerminal.App.Services.Utilities;
namespace FluentTerminal.App.Dialogs
{
public sealed partial class InputDialog : ContentDialog, IInputDialog
{
private bool EnterPressed = false;
public string Input { get; private set; }
public InputDialog()
{
this.InitializeComponent();
this.PrimaryButtonText = I18N.Translate("OK");
this.CloseButtonText = I18N.Translate("Cancel");
}
public async Task<string> GetInput()
{
var result = await ShowAsync();
if (result == ContentDialogResult.Primary || EnterPressed)
{
return Input;
}
return null;
}
public void SetTitle(string title)
{
Title = title;
}
void Dialog_KeyUp(object sender, KeyRoutedEventArgs e)
{
if (e.Key == VirtualKey.Enter)
{
EnterPressed = true;
Hide();
}
}
}
}