Files
FluentTerminal/FluentTerminal.SystemTray/Services/ConPty/Processes/Process.cs
T
Menno Finlay-Smits 7cdda79d67 Bubble up shell process exit codes (#343)
Make the shell process's exit code available to the main app so that
actions can be taken depending on whether the shell command was
successful or not.

Later work will build on this so that failed commands will result in
tabs being left open when the shell command fails. This will help when
troubleshooting incorrectly configured profiles, SSH connection issues
etc.

Exit codes are passed up for both WinPty and ConPty based terminals.
2019-05-01 20:36:56 +02:00

84 lines
2.3 KiB
C#

using System;
using System.ComponentModel;
using System.Runtime.InteropServices;
using static FluentTerminal.SystemTray.Native.ProcessApi;
using static FluentTerminal.SystemTray.Services.ConPty.Native.ProcessApi;
namespace FluentTerminal.SystemTray.Services.ConPty.Processes
{
/// <summary>
/// Represents an instance of a process.
/// </summary>
internal sealed class Process : IDisposable
{
public Process(STARTUPINFOEX startupInfo, PROCESS_INFORMATION processInfo)
{
StartupInfo = startupInfo;
ProcessInfo = processInfo;
}
public STARTUPINFOEX StartupInfo { get; }
public PROCESS_INFORMATION ProcessInfo { get; }
/// <summary>
/// Returns the exit code for the process.
/// </summary>
public uint GetExitCode() {
if (!GetExitCodeProcess(ProcessInfo.hProcess, out uint exitCode))
{
throw new Win32Exception(Marshal.GetLastWin32Error(), "could not retrieve process exit code");
}
return exitCode;
}
#region IDisposable Support
private bool disposedValue = false; // To detect redundant calls
void Dispose(bool disposing)
{
if (!disposedValue)
{
if (disposing)
{
// dispose managed state (managed objects).
}
// dispose unmanaged state
// Free the attribute list
if (StartupInfo.lpAttributeList != IntPtr.Zero)
{
DeleteProcThreadAttributeList(StartupInfo.lpAttributeList);
Marshal.FreeHGlobal(StartupInfo.lpAttributeList);
}
// Close process and thread handles
if (ProcessInfo.hProcess != IntPtr.Zero)
{
CloseHandle(ProcessInfo.hProcess);
}
if (ProcessInfo.hThread != IntPtr.Zero)
{
CloseHandle(ProcessInfo.hThread);
}
disposedValue = true;
}
}
~Process()
{
Dispose(false);
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
#endregion
}
}