Files
FluentTerminal/FluentTerminal.App.ViewModels/OverlayViewModel.cs
T
Andrew Kralovec 0ea4722dc8 Dev/overlay control (#278)
* Creating a control for the overlay

* using Interactivity

* trying to bind by reference

* fix bindings

* remove unused packages

* Move getter/setter to show method

* Convert to AutoProperty

* Make text copied notification configurable

* cache settings, removed unused file
2019-04-09 22:00:51 +02:00

52 lines
1.3 KiB
C#

using FluentTerminal.App.Services;
using GalaSoft.MvvmLight;
using System;
namespace FluentTerminal.App.ViewModels
{
public class OverlayViewModel : ViewModelBase
{
private readonly IDispatcherTimer _overlayTimer;
private bool _showOverlay;
private string _overlayContent;
public OverlayViewModel(IDispatcherTimer dispatcherTimer)
{
_overlayTimer = dispatcherTimer;
_overlayTimer.Interval = new TimeSpan(0, 0, 2);
_overlayTimer.Tick += OnResizeOverlayTimerFinished;
}
public bool ShowOverlay
{
get => _showOverlay;
set => Set(ref _showOverlay, value);
}
public string OverlayContent
{
get => _overlayContent;
set => Set(ref _overlayContent, value);
}
public void Show(string message)
{
OverlayContent = message;
ShowOverlay = true;
if (_overlayTimer.IsEnabled)
{
_overlayTimer.Stop();
}
_overlayTimer.Start();
}
private void OnResizeOverlayTimerFinished(object sender, object e)
{
_overlayTimer.Stop();
ShowOverlay = false;
}
}
}