using System.ComponentModel; namespace FluentTerminal.Models.Enums { public enum Command { [Description("Toggle window")] ToggleWindow, [Description("Next tab")] NextTab, [Description("Previous tab")] PreviousTab, [Description("New tab")] NewTab, [Description("Configurable new tab")] ConfigurableNewTab, [Description("Close tab")] CloseTab, [Description("New window")] NewWindow, [Description("Show settings")] ShowSettings, [Description("Copy")] Copy, [Description("Paste")] Paste, [Description("Search")] Search, [Description("Toggle Fullscreen")] ToggleFullScreen, [Description("Select all")] SelectAll, [Description("Clear")] Clear, [Description("Switch to Terminal 1")] SwitchToTerm1, [Description("Switch to Terminal 2")] SwitchToTerm2, [Description("Switch to Terminal 3")] SwitchToTerm3, [Description("Switch to Terminal 4")] SwitchToTerm4, [Description("Switch to Terminal 5")] SwitchToTerm5, [Description("Switch to Terminal 6")] SwitchToTerm6, [Description("Switch to Terminal 7")] SwitchToTerm7, [Description("Switch to Terminal 8")] SwitchToTerm8, [Description("Switch to Terminal 9")] SwitchToTerm9 } }