Files
DataStructureProject/parkingLotManager.h
T
2017-12-20 22:59:08 +08:00

45 lines
1.4 KiB
C++

#ifndef PARKINGLOTITEM_H
#define PARKINGLOTITEM_H
#include <QPixmap>
#include <QVector>
#include <QQueue>
#include <QGraphicsScene>
#include "car.h"
#include "ParkingLotWidget.h"
#include "parkinglotgraph.h"
class ParkingLotManager: public QObject
{
Q_OBJECT
public:
explicit ParkingLotManager(QObject* objectParent, QGraphicsScene* scene);
void showParkingLot(uint pos);
void showParkingLot(void);
void showDownStairFloor(void);
void showUpStairFloor(void);
void drawPath(uint n1, uint n2);
private:
QGraphicsScene* m_scene;
QVector<ParkingLotWidget*> m_widgets; // 每一层的widget
QVector<int> m_capacity; // 每一层的容量
QVector<int> m_num_of_cars; // 每一层当前停的车数量
QVector<QVector<Car*> > m_cars; // 停在每一层的车
QVector<QQueue<Car*> >m_waitting; // 在每个入口等待的车
QVector<ParkingLotGraph*> m_graph;
QStringList m_xml_path; // 每一层xml文件地址
QStringList m_name; // 每一层的名字
const uint m_num_of_layer = 2; // 总层数
const uint m_num_of_entry = 2; // 入口数
uint m_current_floor = 1; // 当前楼层,默认为1楼(按照从下往上递增,值与实际楼层无关)
signals:
void enableUpButton(bool);
void enableDownButton(bool);
void setCapacity(const QString&);
void setLoad(const QString&);
void setLayerName(const QString&);
};
#endif // PARKINGLOTITEM_H