#include "parkingLotManager.h" #include "ParkingLotWidget.h" #include "ParkingSpaceWidget.h" #include "path.h" #include #include #include #include #include #include #include "logwindow.h" #include "car.h" #define GET_SITUATION(l, n) (m_widgets[l]->getSpaceList().at(n)->getSituation()) #define BANNED (ParkingSpaceWidget::Situation::banned) #define OCCUPIED (ParkingSpaceWidget::Situation::occupied) #define FREE (ParkingSpaceWidget::Situation::free) #define NODE_TYPE ParkingLotGraph::Node::Type ParkingLotManager::ParkingLotManager(QObject* objectParent, QGraphicsScene* scene): QObject(objectParent), m_scene(scene) { // 找到xml文件路径 QString filePath = __FILE__; QStringList list = filePath.split("\\"); QString result; for (int i = 0; i < list.size() - 1; i++) result.append(list.at(i)).append("\\"); QStringList l = {"parkinglot_b1.xml", "parkinglot_f1.xml"}; for (int i = 0; i < 2; i++) { QString t(result); m_xml_path.push_back(t.append(l.at(i))); } m_cars.resize(m_num_of_layer); // 停在每一层的车 m_waitting.resize(m_num_of_entry); // 在每个入口等待的车 for (uint i = 0; i < m_num_of_layer; i++) { // 全部为饿汉模式 ParkingLotWidget* widget = new ParkingLotWidget(Q_NULLPTR, m_xml_path.at(i)); // 生成一个widget // m_pixmap.push_back(new QPixmap(widget->size())); // 创建一层的pixmap // qDebug() << "widget size x=" << widget->size().width() << " y=" <size().height(); // widget->render(m_pixmap[i]); // 渲染pixmap m_capacity.push_back(widget->getCapacity()); // 获得这一层的最大容量 m_cars[i].resize(m_capacity.at(i)); // 初始化一层的车位 m_name.push_back(widget->getName()); // 这一层的名字 m_num_of_cars.push_back(0); // 初始停车数量为0 widget->hide(); m_widgets.push_back(widget); m_scene->addWidget(widget); m_graph.push_back(new ParkingLotGraph(widget)); m_graph_pixmap.push_back(new QGraphicsPixmapItem(*m_graph.last()->getPixmap())); QObject::connect(this, &ParkingLotManager::showMarginSignal, widget, &ParkingLotWidget::showMarginSlot); QObject::connect(widget, &ParkingLotWidget::banParkingSpace, [i, this](bool b, int n){banSpace(b, i, n);}); } generatePool(true); } void ParkingLotManager::showParkingLot(uint pos) { if (pos >= m_num_of_layer) { qDebug() << "ParkingLotManager: 层数错误"; return; } for (uint i = 0; i < m_num_of_layer; i++) m_widgets.at(i)->hide(); m_widgets.at(pos)->show(); for (QGraphicsPixmapItem* p: m_graph_pixmap) if (m_scene->items().contains(p)) m_scene->removeItem(p); if (m_showGraph) { m_scene->addItem(m_graph_pixmap.at(m_current_floor)); } emit setCapacity(QString::number(m_capacity.at(pos))); emit setLoad(QString::number(m_capacity.at(pos) - m_num_of_cars[pos])); emit setLayerName(m_name.at(pos)); } void ParkingLotManager::showParkingLot() { showParkingLot(m_current_floor); } void ParkingLotManager::showDownStairFloor() { if (m_current_floor == m_num_of_layer - 1) // 当前是最顶层 emit enableUpButton(true); if (m_current_floor == 1) emit enableDownButton(false); // 到底 if (m_current_floor > 0) --m_current_floor; showParkingLot(m_current_floor); } void ParkingLotManager::showUpStairFloor() { if (m_current_floor == 0) emit enableDownButton(true); if (m_current_floor == m_num_of_layer - 2) emit enableUpButton(false); if (m_current_floor < m_num_of_layer - 1) ++ m_current_floor; showParkingLot(m_current_floor); } ParkingLotGraph::Node::Type getType(int n) { if (n > 0) return ParkingLotGraph::Node::Type::space; else return ParkingLotGraph::Node::Type::act; } void ParkingLotManager::drawPath(int n1, int n2) { QPen pen(QColor(242, 23, 242)); pen.setWidth(3); Path *p = m_graph[m_current_floor]->findPath(getType(n1), n1, getType(n2), n2); for(int i = 1; i < p->pointsCount(); i++) { QLineF line(p->getPoint(i-1).point, p->getPoint(i).point); QPointF dir(qCos(qDegreesToRadians(p->getPoint(i-1).dir)) * 10, qSin(qDegreesToRadians(p->getPoint(i-1).dir)) * 10); QLineF dirLine(p->getPoint(i-1).point, p->getPoint(i-1).point + dir); m_scene->addLine(line); m_scene->addLine(dirLine, pen); m_scene->addText(QString::number(p->getPoint(i-1).dir))->moveBy(p->getPoint(i-1).point.x(), p->getPoint(i-1).point.y()); } } void ParkingLotManager::requestOut(Car *car, int exit) { if (exit != -1) exit = rand() % m_num_of_entry; Path *p; // TODO:请求出口 } void ParkingLotManager::requestIn(Car* car) { int entry = car->getEntryNum(); if (!m_pool.empty()) { uint l = m_pool.first().first; int n = m_pool.first().second + 1; m_pool.removeAt(0); Log::i(QString("分配第%1层%2号车位,剩余%3个空车位").arg(l).arg(n).arg(m_pool.size())); Path* p; if (l == m_current_floor) p = m_graph[l]->findPath(NODE_TYPE::queueHead, entry, NODE_TYPE::space, n); else { p = m_graph[m_current_floor]->findPath(NODE_TYPE::queueHead, entry, NODE_TYPE::stair, entry); } m_waitting[entry - 1].removeOne(car); // 移除等候 m_cars[l][n - 1] = car; car->setPath(p); car->setFloor(l); car->setNum(n); car->followPath(); } else { Log::i("请求失败,车位已满"); } } void ParkingLotManager::leave(Car* car) { int l = car->getFloor(); int n = car->getNum(); m_pool.append(qMakePair(l, n)); Log::i(QString("有车离开,当前共有%1个空车位").arg(m_pool.size())); emit carLeave(); emit setLoad(QString::number(m_capacity.at(l) - m_num_of_cars[l])); // 更新剩余车位 } void ParkingLotManager::addCar(int entry) { Log::i("生成车"); if (entry == -1) entry = (rand() % m_num_of_entry); Car *car = new Car(this); car->setEntryNum(entry + 1); m_waitting[entry].append(car); Path *p = m_graph[1]->findPath(NODE_TYPE::entry, entry + 1, NODE_TYPE::queueHead, entry + 1); car->setPath(p); car->followPath(); m_all_cars.append(car); m_scene->addItem(car); } void ParkingLotManager::showMargin(bool enable) { // qDebug() << "show margin" << enable; emit showMarginSignal(enable); } void ParkingLotManager::showGraph(bool enable) { // qDebug() << "show graph" << enable; m_showGraph = enable; showParkingLot(); } void ParkingLotManager::banSpace(bool banned, int l , int n) { if (banned) { m_pool.removeOne(qMakePair(l, n - 1)); Log::i(QString("禁用第%1层%2号车位,剩余%3个空车位").arg(l).arg(n).arg(m_pool.size())); } else { m_pool.append(qMakePair(l, n - 1)); Log::i(QString("启用第%1层%2号车位,剩余%3个空车位").arg(l).arg(n).arg(m_pool.size())); } } void ParkingLotManager::generatePool(bool sequence) { for (int l = m_num_of_layer - 1; l >= 0; l--) { for (int n = 0; n < m_capacity[l]; n++) { if (GET_SITUATION(l, n) == FREE) { m_pool.append(qMakePair(l, n)); } } } if (!sequence) std::random_shuffle(m_pool.begin(), m_pool.end()); Log::i(QString("生成车位池成功,当前共有") + QString::number(m_pool.size()) + "个空车位"); }